Website powered by

Lotus girl

A high res look dev character I done during my time in 3Dsense specialist Diploma Course. I had a lot of fun working on this character and had learnt a lot from my lecturer. I added quite a few additional objects that is not in the original concept like the Lotus, Knee/Shoulder guards and waist accessories. Sculpting the character is done in Zbrush. Face and Skin texture with Mari. Maya was used to Retopo, create the hair with Xgen and finally to UV unwarp. Substance Painter to texture the Character. Render was done with arnold.
Concept art by Ziye Huang

Turntable

Albedo

Albedo

AO

AO

SSS

SSS

Wireframe

Wireframe